TORCS 1.3.5 发布了,TORCS是一个具有高度可移植性的赛车模拟器。它可作为普通的赛车游戏,同样能做为赛车游戏和人工智能的研究平台。它可运行在Linux(x86,AMD64,PPC),FreeBSD,Mac OS X和Windows之上。 它有50多辆不同款式的汽车,20多个赛车轨道,能同时和50对手进行赛跑。您使用一个操纵杆或方向盘,只要平台和设备支持。还可以用驱动器与鼠标 或键 盘。图形功能照明,烟,发光和制动盘。仿真功能一个简单的损伤模型,碰撞,轮胎和车轮属性(弹簧,减震器,刚度, ...),空气动力学(地面效应,破坏者, ... )和更多。该游戏可以让不同类型的比赛从简单的练习最多的冠军。 

TORCS 1.3.5 改进内容包括: - Modify/store/load car setups during practice and qualifying sessions.
- Improved content (totally reworked racetrack e-track-2; improved e-track-6 and wheel-2).
- The ability of robots to change the car setup during a pit stop.
- New Robottools API calls for handling car setups.
- Improvements to the simulation engine (1.5 way LSD, third element).
- Adjustments to the car categories and physical models.
- A new 4 speed stock car and category.
- Improvements to the TORCS Racing Board (public download of robots from past championships; reviewing best lap times per track).
- Many little improvements and bugfixes
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